Archived from the former firedocs blog. 28 May 2007
I sometimes think it's the world's greatest irony that some of the most 'impactive' experiences in viewing are the targets with no feedback.
(Which reminds me I've sometimes wondered if the lack of a decent time window on some taskings actually makes the viewing experience potentially more intense because there is inherently 'more information' in the 'target'.)
Last week TKR's Mission was tasked by Marv, and it was "the lakes on Titan", or something like that. I don't know why, but the stuff on other planets is just so damned interesting. Although I've had some sessions that sucked on planets, I've also had some interesting things, from one years ago on Titan (see that link above), to one on Ganymede I blogged about here (that was more after-session interest), and in the past a couple interesting sessions on Saturn.
Of all the missions TKR has done, some of my faves are their planet-related missions. Like there was "Something on Mars" that I tasked in the early days (years ago), the "Mars Home Plate" that Benton tasked over a year ago, and there are some earth-bound tasks that are directly about anomalies that are pretty fascinating, from The Dropa Enigma to The Metal Ball Mystery, both of which sort of defy 'technology we have/had available, far as we know' and make one wonder about the larger universe around us.
I also sometimes wonder, since I tend to grant "some degree of awareness" to everything, and "identity" to many things most people wouldn't, if planets themselves may have a pretty rocking-sized sentience that might make ours look pretty puny by comparison. Ever since my session with Ganymede I've been wondering that.
Not just about planets, but about targets on a larger scale. How much of what we perceive is about what the target chooses to share with us?